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Old Apr 26, 2006, 08:59 PM // 20:59   #1
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Location: New Mexico < PUKE >
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Default My E/N Degen self healing Ele in PvP

I finally found the joy of a /N secondary a couple of months back and am never going back to /Mo or /Me. For PvP this is what I run that absolutely destroys others 1v1 unless they are interupters of course =(. Great for killing fast in TA then helping others out. I know this will sound strange and unconventional but who wants a conventional build? =)

Energy 7
Fire 11
Blood 12
Air - remainder

The weps can be a mele wep or wand...you choose depending on the foe and situation. Off-hand is a flame artifact with +energy. Wand is fire of course with a 10% global recharge. for an axe I use a ffs with a armor mod of +5.

Ether Prodigy {E}
Mark of Rodgort
Blood Renewal
Life Siphon
Vampiric Gaze
Enervating Charge
Strip Enchantment
Rez


As you can see this build is almost more Necro then Elem but that's the fun part. This is how you play it. find your target get close to aggro, cast Blood renewal, Mark of Rodgort (-7 Degen), Life Siphon (-3 Degen), you now wand them to your liking till they are dead. The -10 degen is -20hp per sec. By this time you have gotten hit a couple of times but are still ok cause of the +5 from Blood Renewal and +3 from Life Siphon. Note that at the end of Blood Renewal you be healed for +160. Cast again for the +5 regen. Also use Vampiric Gaze as a strike and self heal. You are just about out of energy here so cast EP to regen while you wand. At this point they are just about dead and you are probably chasing them trying to hit them with an axe or wand...this is where you use vampiric gaze to get them.

The strip enchantment doesn't help you deal damage cause you are degening them but is a very nice self heal of 102 Health. Enervating charge is to help your team and NOT you. Hit the charging warriors targeting your monk or other softies then go for your target or get the charging warrior first.

If you don't want to help your fellow team then drop enervating charge and take conjure flame or vampiric touch (-63 on them +63 for you). This build is full of self heals and NO enchanments unless you use conjure flame. This is good since strippers will try and strip you and waste mana and casting\recharge time on you. Well off of work now so have fun in RA and TA with this and tell me what you think AFTER you try it. BTW challenge a warrior and watch them run after 10 seconds...lol =) Just tell them you WILL NOT blind them then they will accept the challenge. If it's 1V1 with a warrior then use Eervating charge of course for 65% dmg reduction on their part =).

Last edited by pegasux; Apr 26, 2006 at 09:02 PM // 21:02..
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Old Apr 27, 2006, 03:03 AM // 03:03   #2
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How long does Weakness last?

And I thought Ether Prodigy was an enchantment.
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Old Apr 27, 2006, 01:19 PM // 13:19   #3
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EP is an enchantment but isn't casted at the beginning so it doesn't get stripped. with it up only 10 seconds or so I've never been stripped of it. Weakness doesn't last long i think only like 9 seconds...enough time for the team to jump on the warrior. You can always recast it also which is what I do when I think it has run out.
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Old Apr 30, 2006, 01:14 AM // 01:14   #4
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I find degening builds to be really weak compared to smites. If a lvl 20 person with nothing that adds or lowers health, they have 480 health. At -10 degen, it would take you 24 secs to kill them a fairly long time. In one on one, that would probably cause your death if ur enemy is competent.

Degen ppl are alot better at causing mass chaos for the monks in 8v8s.
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Old May 01, 2006, 02:55 PM // 14:55   #5
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24 seconds is correct if it is JUST degen but that is not the case though. You are also wanding them PLUS using Vampric Gaze or Touch or even both IF you leave out Enervating Charge. Like I said please try out the build first and let me know what can be done to improve it =)
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Old May 01, 2006, 09:57 PM // 21:57   #6
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Well tried it..works fairy good but...get some snaring arr!! when you've put that thing on anyone and particularly on a warrior they get to think:" oh im dead, i should kill him b4 i die !" and then bam warrior on you, youve taken hits, if he was competen enough, he should have called u and if u dun got monks, you should be dead by the time he dies himself...get snares or kite yourself so warrior cant get on you. same to other classes

~Maedhros
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Old May 02, 2006, 03:43 PM // 15:43   #7
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if it's just the warrior on you you should never die with the health regen of +8. 5 from Blood Renewal and 3 from Siphon. When the BR ends you get a nice heal also. after BR ends and you get the heal just recast it. but yes it's true if they call you as a target your toast just like any other build =(. Whirlwind would be nice to keep him off of you or a ice spear to snare him. Or just cast enervating charge on him so he is weakened. You can also blind the sucker =). The last skill slot that i have enverating charge in can be subbed with whatever skill to suit you individual playing style. thanks for the feedback =)
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Old May 03, 2006, 11:31 PM // 23:31   #8
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Me being me, i would obviously go with a huge energy skill like rodgorts invocation or meteor shower (though i think that is a noob skill), meteor (one of my favs on the other hand) is a great snare. Blinding flash might work too... but i lik ebeign very low on energy all the time but having just enough to not be killed or lower my DPS... im got at that! (e-denials screw me everytime )
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Old May 04, 2006, 08:49 AM // 08:49   #9
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Oh, god. Use Rotting Flesh and be done with it.

Nah, I'm just joking. But I do love Rotting Flesh.
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Old May 04, 2006, 06:00 PM // 18:00   #10
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lol...yeah rotting flesh is great for farming =) but in PvP your team will never rez you for bringing it along...lol. Mark of Pain is also fun for farming =)
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Old May 04, 2006, 06:14 PM // 18:14   #11
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meteor isnt a snare =p a snare is a skill that loweres speed.

meteor being a knockdown i would called it a root, or just a knockdown, but you dont reduce speed atall
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Old May 04, 2006, 06:48 PM // 18:48   #12
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I personally don't think it will work. Most TA teams can easily handle 2 hexes. When I go in with my blood necro, I bring at least 2 spammable cover hexes to cover the Life transfer and Life siphon. Necro would have 16 blood also.

With blood, you can add spikes in there like [email protected], Vamp [email protected], Dark [email protected]
The 10 degen is normally not enough to kill anybody in TA, most people can out heal your degen themselves, at least long enough for the monk to throw a heal or 2.

But I think Illusion is a better complement for your build (your short weakness if good for frailty also)
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Old May 08, 2006, 12:54 PM // 12:54   #13
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This is by no means a competitive build that will make it far in GW. It's simply a fun way to go out and surprise some people. I does in deed hold out very well in TA since alot of TA teams aren't very good at hex removals. Life Sipon is a coverup for Mark of Rodgort. A necro at blood 16 would obviously be better at this but the whole point is to have an ele try to fill that role just for kicks.
I thought about using a mesmer secondary for this but there are not self heals in there =(. This build has 4-5 self heals dependin on how you use your last skill slot.
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